Learning Outcomes for 1D Kinematics
Lesson Plans || Learning Outcomes and Activities || Teacher Notes || Labs
The list below displays sample learning objectives for the unit on 1D Kinematics. The various activities from the Lesson Plans have been organized by objective. This format of organizing The Physics Classroom's activities may be more useful to some teachers than the Lesson Plan format. It is worth noting that the activities identified below only include those activities included on the Lesson Plans and in the Pre-Built Task Tracker courses. Additional activities are referenced on the Teacher Notes page.
1. The Language of Kinematics
Define and distinguish between the concepts of distance and displacement, speed and velocity, instantaneous velocity and average velocity, and positive and negative acceleration.
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Minds On Physics:
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2. Describing Motion with Dot Diagrams and Data Tables
Recognize examples of the motion of objects moving with constant speed and the motion of objects moving with an accelerated motion and to relate such contrasting motions to their respective dot diagrams and numerical descriptions.
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Minds On Physics:
Concept Builders:
3. Position-Time Graphs
Construct and interpret position-time graphs for stationary, constant speed, and accelerating objects and use such graphs to analyze the motion of objects and to solve problems.
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Labs:
Lab 1 – Position-Time Graphs Lab (requires motion detectors)
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Physics Interactives with Concept Checkers:
Concept Builders:
Minds On Physics:
CalcPad Problem Sets:
4. Velocity-Time Graphs
Construct and interpret velocity-time graphs for stationary, constant speed, and accelerating objects and use such graphs to analyze the motion of objects and to solve problems.
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Labs:
Lab 2 – Velocity-Time Graphs Lab (requires motion detectors)
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Physics Interactives with Concept Checkers:
Minds On Physics:
Concept Builder:
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5. Integrating Various Kinematic Representations
To translate information represented in one form (e.g., a position-time graph or a position-time table) to a different form (e.g., a velocity-time graph or a dot diagram).
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Physics Interactives with Concept Checkers:
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Minds On Physics:
6. Kinematic Equations
Utilize kinematic equations to solve problems involving the motion of objects in one-dimension.
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7. Free Fall
Determine the acceleration of a free-falling object and use this value of the acceleration of gravity in conjunction with kinematic equations in order to solve problems.
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Labs:
Lab 3: Free Fall Acceleration (requires motion detectors/video analysis)
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Review Resources
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